Large City: Bekâ Hâ Gûchya

Bekâ Hâ Gûchya

Bekâ Hâ Gûchya
Example Rattu architecture.
StateWarren
ProvenceChyûyu̽ Lu̹sû Empire
Sub ProvenceBa Chyayû Kingdom
RegionKuw Whe̜m Woods
Founded1206
Community LeaderLord Tresêv
Area67 km2 (26 mi2)
Average Yearly Temp11°C (51°F)
Average Elevation5992 m (19658 ft)
Average Yearly Precipitation290 cm/y (114 in/y)
Population16026
Population Density239 people per km2 (616 people per mi2)
Town AuraAugury
Naming
Native nameBekâ Hâ Gûchya
Pronunciation/ˈbekɑ/ /hɑ/
Direct Translation[dry] [film projector]
Translation[Not Yet Translated]

Bekâ Hâ Gûchya (/ˈbekɑ/ /hɑ/ [dry] [film projector]) is a temperate Large City located in Ba Chyayû Kingdom, Chyûyu̽ Lu̹sû Empire, within the Warren.

The name Bekâ Hâ Gûchya is derived from the Goblin language, as Bekâ Hâ Gûchya was founded by Tresêv, who was culturaly Rattu.

Climate

Bekâ Hâ Gûchya has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a freezing -2°C (29°F). Bekâ Hâ Gûchya receives an average of 290 cm/y (114 in/y) of precipitation, most of which comes in the form of snow during the short winter months. Bekâ Hâ Gûchya covers an area of nearly 67 km2 (26 mi2), and an average elevation of 5992 m (19658 ft) above sea level.

Overview

Bekâ Hâ Gûchya was founded durring the early 13th century in summer of the year 1206, by Tresêv. The establishment of the new community went well, with no major obsticles durring construction.

Bekâ Hâ Gûchya was built using the conventions of Rattu durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Bekâ Hâ Gûchya is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Bekâ Hâ Gûchya is buildings are arranged arround a network of broad flagstone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Unfortuantly, these perhapse unnessisarily well built defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Bekâ Hâ Gûchya has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Bekâ Hâ Gûchya ’s existence has dried up and the city is drifting down the stream of history as it dries up.

Civic Infrastructure

Bekâ Hâ Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Bekâ Hâ Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Bekâ Hâ Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Bekâ Hâ Gûchya's parks.

Bekâ Hâ Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Bekâ Hâ Gûchya.

Bekâ Hâ Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Bekâ Hâ Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Bekâ Hâ Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Bekâ Hâ Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Bekâ Hâ Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bekâ Hâ Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bekâ Hâ Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Bekâ Hâ Gûchya's public wards, blessings, and other arcane systems.

Bekâ Hâ Gûchya has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Bekâ Hâ Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Bekâ Hâ Gûchya's grid is powered by a boiler and turbine based power plant.

Bekâ Hâ Gûchya's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Bekâ Hâ Gûchya has a first rate hospital which caters to anyone in need of long term medical care.

Bekâ Hâ Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Bekâ Hâ Gûchya's natural decorations nor waterways.

Bekâ Hâ Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Bekâ Hâ Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Bekâ Hâ Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Bekâ Hâ Gûchya's chapel was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

Due to the actions of local Kami, spring is recurring in Bekâ Hâ Gûchya.

The Achaierai near Bekâ Hâ Gûchya are known to be more aggressive than normal.

Bekâ Hâ Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves reenactments to channel Wild Magic energies of tier 2 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 27
  • Farmers: 45
  • Farm Laborer: 76
  • Hunters: 53
  • Milk Maids: 36
  • Ranchers: 20
  • Ranch Hands: 43
  • Shepherds: 44
    • Farmland: 64264 m2
    • Cattle and Similar Creatures: 4006
    • Poultry: 48078
    • Swine: 3205
    • Sheep: 160
    • Goats: 32
    • Horses, Mounts, and Beasts of Burden: 1602

Craftsmen

  • Arms and Toolmakers: 34
  • Blacksmiths: 34
  • Bookbinders: 20
  • Buckle-makers: 21
  • Cabinetmakers: 37
  • Candlemakers: 53
  • Carpenters: 47
  • Clothmakers: 45
  • Coach and Harness Makers: 17
  • Coopers: 42
  • Copper, Brass, Tin, Zinc, and Lead Workers: 22
  • Copyists: 15
  • Cutlers: 13
  • Fabricworkers: 36
  • Farrier: 91
  • Furriers: 10
  • Glassworkers: 64
  • Gunsmiths: 35
  • Harness-Makers: 15
  • Hatters: 30
  • Hosiery Workers: 11
  • Jewelers: 18
  • Leatherwrights: 43
  • Locksmiths: 15
  • Matchstick makers: 25
  • Musical Instrument Makers: 24
  • Painters, Structures and Fixtures: 20
  • Paper Workers: 23
  • Plasterers: 21
  • Pursemakers: 26
  • Roofers: 16
  • Ropemakers: 16
  • Rugmakers: 15
  • Saddlers: 28
  • Scabbardmakers: 34
  • Scalemakers: 17
  • Scientific, Surgical, and Optical Instrument Makers: 10
  • Sculptors, Structures and Fixtures: 15
  • Shoemakers: 15
  • Soap and Tallow Workers: 52
  • Tailors: 82
  • Tanners: 19
  • Upholsterers: 22
  • Watchmakers: 22
  • Weavers: 48
  • Whitesmiths: 12

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 11
  • Beer-Sellers: 22
  • Booksellers: 25
  • Butchers: 45
  • Chandlers: 41
  • Chicken Butchers: 47
  • Entrepreneurs: 16
  • Fine Clothiers: 43
  • Fishmongers: 38
  • Florists: 9
  • Potion Sellers: 26
  • Resellers: 64
  • Spice Merchants: 21
  • Wine-sellers: 32
  • Wheelwright: 24
  • Woodsellers: 14

Service workers

  • Bakers: 84
  • Barbers: 62
  • Coachmen: 22
  • Cooks: 72
  • Doctors: 35
  • Gamekeepers: 25
  • Grooms: 13
  • Hairdressers: 57
  • Healers: 40
  • Housekeepers: 50
  • Housemaids: 106
  • House Stewards: 51
  • Inns: 15
  • Laundry maids: 28
  • Maidservants: 55
  • Nursery Maids: 29
  • Pastrycooks: 55
  • Restaurateur: 76
  • Tavern Keepers: 64

Specialized Laborer

  • Ashworkers: 22
  • Bleachers: 15
  • Chemical Workers: 9
  • Coal Heavers: 30
  • In-Town Couriers: 37
  • Long Haul Couriers: 40
  • Dockyard Workers: 34
  • Gas Workers: 7
  • Hay Merchants: 13
  • Leech Collectors: 41
  • Millers: 36
  • Miners: 36
  • Oilmen and Polishers: 25
  • Postmen: 35
  • Pure Finder: 20
  • Skinners: 48
  • Sugar Refiners: 9
  • Tosher: 24
  • Warehousemen: 57
  • Watercarriers: 33
  • Watermen, Bargemen, etc.: 50

Skilled Laborers

  • Accountants: 20
  • Alchemist: 24
  • Clerk: 34
  • Dentists: 16
  • Educators: 45
  • Engineers: 22
  • Gardeners: 16
  • Mages: 11
  • Plumbers: 17
  • Pharmacist: 18
  • Professors: 6
  • Scientists: 12
  • Wizards: 7

Civil Servants

  • Adventurers: 15
  • Bankers: 21
  • Civil Clerks: 36
  • Civic Iudex: 17
  • Consultants: 10
  • Exorcist: 35
  • Fixers: 19
  • Kami Clerk: 33
  • Landlords: 30
  • Lawyers: 19
  • Legend Keepers: 27
  • Militia Officers: 123
  • Monks, Monastic: 48
  • Monks, Civic: 45
  • Historian, Oral: 39
  • Historian, Textual: 18
  • Policemen, Sheriffs, etc.: 36
  • Priests: 59
  • Rangers: 22
  • Rat Catchers: 24
  • Scholars: 24
  • Spiritualist: 30
  • Slayers: 9
  • Storytellers: 54
  • Military Officers: 48

Cottage Industries

  • Brewers: 50
  • Comfort Services: 61
  • Enchanters: 18
  • Herbalists: 18
  • Jaminators: 48
  • Needleworkers: 59
  • Potters: 25
  • Preserve Makers: 47
  • Quilters: 23
  • Seamsters: 84
  • Spinners: 48
  • Tinker: 18
  • Weaver: 43

Artists

  • Actors: 17
  • Architects: 6
  • Bards: 25
  • Costumers: 9
  • Dancers: 18
  • Drafters: 10
  • Engravers: 13
  • Fine Furniture Carpenters: 7
  • Glaziers: 17
  • Inlayers: 15
  • Musicians: 43
  • Painters, Art: 8
  • Playwrights: 17
  • Sculptors, Art: 14
  • Wood Carvers: 51
  • Writers: 61

Produce Industries

  • Butter Churners: 51
  • Canners: 51
  • Cheesmakers: 55
  • Ice Merchants: 7
  • Millers: 32
  • Picklers: 28
  • Smokers: 20
  • Stockmakers: 18
  • Tobacconists: 25
  • Tallowmakers: 37

5981 of Bekâ Hâ Gûchya's population work within a Foundational Occupation.

9084 of Bekâ Hâ Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 961 (6%) are noncontributers.

Points of Interest

Bekâ Hâ Gûchya is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.

Bekâ Hâ Gûchya's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with good fortune for a year and a day. One of Bekâ Hâ Gûchya's local festivals commemorates this miracle.

History